HTML5 canvas beginPath() ·½·¨
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var c=document.getElementById("myCanvas"); var ctx=c.getContext("2d");ctx.beginPath();
ctx.lineWidth="5"; ctx.strokeStyle="red"; // ºìɫ·¾¶ ctx.moveTo(0,75); ctx.lineTo(250,75); ctx.stroke(); // ½øÐлæÖÆctx.beginPath();
ctx.strokeStyle="blue"; // À¶É«Â·¾¶ ctx.moveTo(50,0); ctx.lineTo(150,130); ctx.stroke(); // ½øÐлæÖÆ
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context.fillRect(x,y,width,height);